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Pilot Season – Day 7 – Component Rigging

Day Seven of the stream, a rigging heavy session, is now available on the YouTube Archives.

We introduce, solely for the purpose of application, matrix multiplication. We build up from where we left with inversion in previous streams, and then proceed into a solid 70 minutes run of pure nodelling goodness!


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Pilot Season – Day 6 – IK Pedals Rig

Day Six of the stream, a rigging heavy session where we nodel together the IK set up for the pedals, is now available on the YouTube Archives.

We finally manage to apply the theory from the previous stream, pile up some more, and apply again.
Somewhat long stream and eating into QnA to cover for that, but I’m glad we’re done with the first surface skimming for vectors and a bit of matrices.

Your feedback in the comments or on Twitter for videos like this is important. There’s a fine balance to be struck between blackboarding and application, and only the audience can tell whether it’s working or not.

Without further ado:

Day 6 – Wiring up IK pedals and applying vector math

Pilot Season – Day 5 – Vectors

Day five of the stream is now available on the YouTube, lots of black-boarding to introduce vectors.

Initially planned to be half math on the black board and half practical application in Maya, the fates conspired against me.
At minute 52 the entire host of my HID peripherals get really freaked out, so feel free to jump from there straight to minute 58.

Before the crash, however, we managed to cover a good stretch of fundamentals of vector math.

It’s a short, and very black board heavy session, but if there was one video I would consider a prerequisite for coming videos, this one would be it!

Now available for your viewing pleasure, enjoy:

Pilot Season – Day 4 – Component Rigging

Day four of the stream is now available on the YouTube Archives.

Finally getting some actual rigging done: we flesh out a couple components, show how flow control works across the boundaries, and make extensive use of the Node Editor.